Raja is a creature that appears in the Vortex when the Delphinus's lowers the crane on a space where nothing is detected or on a spot where something is detected but the space in question does not hold the item. It resembles a manta ray.
Raja can only be fought in the Delphinus.
Battle[]
Unlike previous ship battles, battles with the Raja take place in the dark setting of the vortex, where the darkness obstructs the player from predicting the enemy's movements. Additionally, the darkness will cause cannons and sub-cannons to miss their target easily. Players can bypass this vulnerability with magic attacks, which will generally not miss their target, and with torpedoes, which are not affected by the darkness; having Tikatika on active duty is highly recommended if you use torpedoes.
Abilities[]
- Luminesce
A special attack that deals electrical damage.
Drops[]
- Crystal Ball - if Kalifa is in your active crew
- Deluxe Kit - 50%
- Soundproofing - 10%
Trivia[]
The word "raja" means "sting ray" in Latin.
Ship Bosses | |
---|---|
Anguila • Auriga • Blackbeard • Blackbeard II • Bluheim • Chameleon • Draco • Gadianos • Grand Fortress Gate • Grendel • Hydra • Lynx • Recumen • Yeligar • Zelos | |
Optional Ship Bosses | |
Alania • Giant Looper • Obispo • Roc | |
Ship Enemies | |
Black Pirates • Galcian’s Elite • Gregorio Cruiser • Gregorio Gunboat • Raja • Spell Pirates • Tenkou Spellship • Valuan Cruiser • Valuan Gunboat • Valuan Mage Ship • Valuan Phantom • Valuan Spectre • Valuan Spellship |